RollerMadness - Angry Birds Edition

Welcome to RollerMadness - Angry Birds Edition, a 3D game developed in Unity3D as part of my journey into game development. This project serves as my first major training assignment and demonstrates the skills I have learned in Unity and game development.

In this game, the player takes control of a rolling ball, navigating through levels while collecting coins and avoiding Angry Birds-style characters. Collect the required amount of coins to advance to the next level—while ensuring you evade the angry birds chasing you!

Credits


This project is heavily inspired by a course project I followed on Coursera. A big thanks to the course instructor for their guidance and for providing the framework that helped shape RollerMadness - Angry Birds Edition.

  • Course: Introduction to Game Development by [Brian M. Winn] on Coursera
  • Developer: [Izzat Kawadri]

Thank you for checking out my project! I hope you enjoy playing RollerMadness - Angry Birds Edition. If you have any feedback or suggestions, feel free to reach out.


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